The wheel poses the alignment. It does not resolve it — that part is yours, and it is the only part that was ever interesting.
Three discs on one split pin, this time with their thickness back. Drag the sand to turn the whole object over in your hands; drag any disc to spin it. They step inward and upward the way the shell's chambers do, and the amber stylus reads whatever alignment you land on. Turn it fully over — the underside is worth a look.
Seventeen goals against twelve principles against twelve leverage points. Because 17 and 12 share no factors, the wheel runs 2,448 distinct alignments before it repeats — it will not fall into a short loop and start telling you the same thing twice.
Touch — drag the sand to tumble; let go and it keeps drifting, then
settles. Drag a disc to spin it. Pinch to zoom, two fingers to move it about,
double-tap to reset the view.
Keys — arrows tumble · 1 2 3 step each disc (shift reverses)
· + − zoom · 0 returns to zero.
The reading at the stylus lives in the tray below — drag it up for the full alignment.